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[WIP] Atypiki - Shipwreck of the captain

Props created during my freelance mission for the Atypiki project.
Ship pipeline: Base mesh modeling (Blender) – Sculpting (Blender) – UV mapping (Blender) – Texturing (Substance Painter).
The textures were built using a mix of my own custom smart materials, combined with hand painting and color adjustments.
The details props were taken from another asset pack I previously created for the same project.

For now the ship is implemented in Unreal Engine 5, but still not in a level, I'share in Game render later

HD Front Face

HD Front Face

HD Back Face

HD Back Face

HD 3/4 View

HD 3/4 View

HD Close Up breach

HD Close Up breach

HD Deck

HD Deck

HD Props

HD Props

LD Front Face

LD Front Face

LD Back Face

LD Back Face

LD 3/4 View

LD 3/4 View

LD Close Up breach

LD Close Up breach

LD Deck

LD Deck

LD Props

LD Props

Ship wireframe

Ship wireframe

Props wireframe

Props wireframe

Texture maps sample

Texture maps sample

Sketchfab preview